Design News

The State Of WYSIWYG Game Design

[In this detailed opinion piece, Andrew Doull examines the state of on-screen HUD feedback in games, citing titles from Team Fortress 2 to Zelda: Wind Waker to divine whether a 'strong correspondence between the visual elements and in-game state' is being well-implemented in today's games.].

Published on: Sun, Jan. 20, 2008

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